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Implement a Card Game - OOD and Game State Management
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Round 1 - Coding Problem Design and implement a simplified card game engine. You are given a standard 52-card deck. Players take turns drawing and playing cards. Implement the core game loop. Follow-ups How would you handle ties when two players play the same rank? Extend to support 4 players - what changes in your design? How would you make the game rules configurable (e.g. swap rule engine)? If game state must be persisted mid-round, how do you serialize it?
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