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Survival Card Game - OOD Design with Elimination Mechanics
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Round 1 - Coding / OOD Problem Design a survival card game where players are eliminated when their health reaches zero. Each turn a player draws a card that either deals damage to another player or heals themselves. Implement the game engine. Follow-ups How do you pick the target for an attack card - random, lowest health, or caller's choice? How would you add special card types (e.g. shield, multi-hit)? How would you log the game history for replay? How does your design change to support teams?
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